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Nickname: | frvge |
| Position: | Producer/PR/Community Manager/Webdeveloper | |
| Name: | Frank | |
| Age: | 23 | |
| Profession: | (Freelance) webdeveloper | |
| Software/ languages: | NuSphere PhpEd Professional, Mantis. C++, xHTML, AJAX, PHP, SQL etc. Mostly web-related languages. | |
| Bio: | As a great fan of SCCT, I joined 3 weeks after PS' pre-production started. My role is mostly about knowing the statuses of everyone to try to get a proper workflow going. My more visible activities are webdevelopment and community management. I am currently making my first steps in level design. I hold a BSc from Leiden University in Computer Science with a minor in Business Science. | |
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Nickname: | Zedblade |
| Position: | Level Design/Environmental Art | |
| Name: | Tim | |
| Age: | 25 | |
| Profession: | Professional and Freelance Environmental Artist | |
| Software/ languages: | Maya, Zbrush, Photoshop, Mudbox, Unreal Engine 2, Unreal Engine 3 | |
| Bio: | Graduated from Full Sail in 2005, got first full time job in the Game Industry late 2006. So far I have shipped 1 full retail Xbox 360/PC/PS3 game and one budget PC title. Currently working on an unannounced title in an established franchise for the Xbox 360/Ps3. Lead Environmental Artist and Level Designer for Lakehouse. | |
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Nickname: | MR.Mic |
| Position: | Visual Effects | |
| Name: | Charles Trippe | |
| Age: | 22 | |
| Profession: | Student of Visual Effects at SCAD | |
| Software/ languages: | Photoshop, Maya, Shake, After Effects, 3d Studio Max, Houdini, Unreal Engine 1/2/3, and much more. C++, VB, Python, Bash. RSL, VEX | |
| Bio: | Currently a student of visual effects and game design at the Savannah College of Art and Design - Atlanta campus. I started hobbying with 3D graphics at around age 13 and decided I wanted to pursue that as a career. I currently consider myself strongest at lighting, shaders, and effects animation (particles). | |
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Nickname: | goodkebab |
| Position: | Art Director, Character Modeler | |
| Name: | Mason Doran | |
| Age: | 36 | |
| Profession: | Freelance Artist. 15 years in Games, 2 years freelance as a 3d Artist. | |
| Software/ languages: | Maya, Nuke, Mudbox, Zbrush, Maxwell, Topogun, Photoshop | |
| Bio: | I have my own studio where I work on any kind of project, from medical illustration, games, to short film. Spent several years after college as globetrotter where I quite unintentionally settled in Austria. Now married for 10 years and have a 6 year old son. | |
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Nickname: | Gui Brazil |
| Position: | 3D Modeller | |
| Name: | Guilherme | |
| Age: | 18 | |
| Profession: | Student | |
| Software/ languages: | Photoshop, 3ds Max, Maya, Crazy Bump and Zbrush | |
| Bio: | I'm a student of Civil engineering who had the idea of following a CG career but ended up not doing so a month before classes started in 2009. I first started CG on photoshop back in 2005. I was never really interested in the 2d art, so in late 2006 I started working in 3d with 3d Studio max and Maya. In March 2007, Zed invited me to join the Project Stealth dev team when they were starting to build some levels and experiment with ideas. I've been a member of Project Stealth since then, but my activity hasn't been as much as it used to be since march 09 when I started Civil Engineering. | |
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Nickname: | ghost |
| Position: | Lead Merc Animator | |
| Name: | Halim Serguine | |
| Age: | 32 | |
| Profession: | Character animator. 2 years experience in 3d animated series and commercials. | |
| Software/ languages: | Maya, 3DS Max, Zbrush, Photoshop | |
| Bio: | I work in a post prod company in Morocco. Nationality Algerian. Graduated in transport technology. Discovered the 3d world at age 28. Autodidact. | |
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Nickname: | Theodore W |
| Position: | Music Composer/Sound Effects | |
| Name: | Theodore Wohng | |
| Age: | Uh? | |
| Profession: | Freelance Composer | |
| Software/ languages: | Sibelius, Nuendo, Gigastudio, Kontakt, Wavelab | |
| Bio: | I am based in Australia and run my own audio post production facilities. | |
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Nickname: | LennardF1989 |
| Position: | Lead Programmer | |
| Name: | Lennard Fonteijn | |
| Age: | 20 | |
| Profession: | Freelance programmer, Software Engineering student, Game Developer | |
| Software/ languages: | Quite a lot, ranging from webbased (HTML, Javascript, PHP) to machine (C, C++, C#, Java, VB) and scripting languages (Lua, UnrealScript). | |
| Bio: | I've been quite interested in programming since I was 10 (BASIC on DOS! Woohoo!), hence why I know (too) many languages. I've been into the Unreal Engine since I joined Project Stealth as a Lead Programmer 2-3 years ago and learned quite a lot. Mainly by writing tools for unmoddable Unreal-based games, which made me understand the fileformats and the engine itself quite well. I program for a living and I enjoy it a lot. | |
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Nickname: | MulleDK19 |
| Position: | Programmer | |
| Name: | Morten Pedersen | |
| Age: | 21 | |
| Profession: | Freelance programmer | |
| Software/ languages: | Danish and English xD. Also C#, C++, C, VB, ASP, Assembly, Lua, UnrealScript, PawnScript, the list goes on... | |
| Bio: | Started programming as far back as I can remember. I'm currently in an IT school. I get bored to death, as I'm teaching them more than they're teaching me -.-. I joined Project Stealth because I love programming, and I loved Chaos Theory too. I had some hens, they were given away... I had some rabbits, but they got eaten. I had a dog, and it died from cancer. Then I got two cats, and someone ran them over. Now I've got nothing. | |
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Nickname: | MacBryce |
| Position: | Usability Advisor, Additional 2D Artist | |
| Name: | Bob De Schutter | |
| Age: | 28 | |
| Profession: | Game designer, game researcher and teacher | |
| Software/ languages: | Dutch | |
| Bio: | I'm a game researcher at the Centre for Media Culture and Communication Technology of the Catholic University of Louvain. My doctoral dissertation explores the use of digital games by an older audience in Flanders. I also teach game design at the Group T Engineering University of Louvain, where I'm involved in various research projects that approach game development from a user-centered design perspective. I worked on various (mostly educational) games, such as Blast From The Past, Emergence, Accessity and so on. | |
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Nickname: | tigaer |
| Position: | 2D Artist | |
| Name: | Ezekiel Gabrielse | |
| Age: | 19 | |
| Profession: | Freelance artist | |
| Software/ languages: | Photoshop, Illustrator, Sony Vegas, 3DS Max, and basics of UDK | |
| Bio: | Well starting from an art standpoint, I've been into drawing ever since I was a little kid. I first picked up Photoshop when I was 12 (some of my old stuff) and I've loved it ever since. I'm currently doing freelance work while getting ready for college. Ever since SCPT came out I've been in love with the versus, and a few weeks after DA dropped I saw a post about Project Stealth and I've been following it ever since. | |
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Nickname: | comicsserg |
| Position: | Merc Animator | |
| Name: | Sergey Belyaev | |
| Age: | 20 | |
| Profession: | Computer Science Student | |
| Software/ languages: | 3ds max, Maya, AfterEffect, ZBrush, Photoshop, some programming languages | |
| Bio: | In free time I participate on the monthly animation competitions and some other stuff like 3d modelling, webdesign etc. I have more than 3 years experience in animation (maya and 3ds max) and more than 5 years in modelling. | |
